MinuteGaming’s Top 5 PC games of 2015

With the last days of 2015 passing by I’ve gathered 5 games from this year that I think deserve recognition and have arranged them in a top 5 list. Let’s begin Without a doubt this was the most anticipated
release of this year. But unlike its predecessor, which was an RPG with awful gun handling and
a decent interaction system, Fallout 4 is a good open-world shooter with very simplified
dialogue and limited role-playing. Which isn’t necessarily bad, it’s just different from
what some people were expecting. Personally I enjoyed myself quite a lot and spend over
60 hours ravaging the wasteland for duct tape and microscopes, just so I could build enough
water purifiers to drown the whole of Boston. The world felt a lot livelier than the one
in say Skyrim, but even then it was an endless grind fest. The character creation is decent
but since your character is predefined and some NPCs are impossible to kill, the game
greatly limits your playstyle. The reason why it’s on this list is because I’m not
a hardcore RPG fan and I don’t mind the way the Bethesda’s fallout is heading even
then we can all hope for Obsidian to make a sequel to New Vegas so we can see what a
modern apocalyptic RPG game would look like. Not everyone can be a soccer fan, but if you
add some rocket powered cars, hats and big balls, it’s a whole different deal. The
excellent contrast between chaotic fun and meticulous strategy is what makes the game
incredibly entertaining and competitive at the same time. Also the way the developers
handle DLC is grand. Since its all cosmetic they get to keep on working on the game while
the community gets free updates in return. And while I wish there were arenas with ramps
and obstacles, I’m glad that the studio are at least considering it. Rocket League
is ideal when you don’t have a lot of time to play since the matches a very quick and
also have a time limit so you know exactly how long a game is going to take. The controls
are tight and the fact that the game is fast paced makes for incredible plays. And because
there is 4 player co-op the game is also a blast at LAN parties since you can organize
your own tournaments. I only hope the dev team keep up the great work because I don’t
want to see this game fade out. At first glance it’s a typical high school
drama, but because of the time-traveling mechanic not being just a gimmick and the story becoming
a lot more complex in later episodes, it manages to pleasantly surprise. Time rewinding is
great for an interactive story, as it gives you the means to study all your options before
making a decision. The characters are well-made and Max, the protagonist, is a very easy role
to get into. Alongside her is the very energetic Chloe, who quickly becomes the main focus
of the story and also a player favorite. Seemingly most choices alter your experience, but there
is a cop out mechanic that cheaply ties things together, still it did keep me captivated
during the whole season. And my only complaint would be that the final episode felt a bit
stretched out. Life is Strange took me by surprise, but as a fan of interactive storytelling
I am always glad to see new developers enter the scene. The developers of Amnesia showed that you
don’t need jumpscares to make a terrifying game. SOMA is a great example of how to properly
do psychological thriller, a genre that’s becoming less and less common because it’s
difficult to do correctly. The amazing audio design makes the atmosphere feel greatly immersing,
so much so that even if all enemies were removed the horror factor wouldn’t budge. The whole
game is shrouded in a crippling sense of dread that is supported by the grim story. The game
presents a very likeable companion with a great voice actor to whom you get attached,
which makes for much more personal experience. The puzzle elements were interesting and while
some disrupted the flow of the story, having them really helped with the diversity of the
gameplay. As someone who doesn’t usually enjoy horror games, SOMA was a breath of fresh
air and it made me give the genre a second chance. As some who tried getting into the second
witcher game multiple times but never managed to, I went into this one with a very pessimistic
view of the series. In the beginning it didn’t feel much different but I didn’t want to
give up so I kept on ploughing through the story. And then I reached the Red Baron quest.
Just that story line filled me with more emotion than any other title in its entirety, it completely
changed the way I view the game and made me believe that the people on screen weren’t
just mindless computers but real people with real lives and problems. I accepted the role
of a witcher and just wander around helping villagers. Because that’s what felt natural.
Then after spending over 80 hours playing the main game I moved on to the Hearts of
Stone expansion, which isn’t just some rip-off DLC but a full-fledged experience with 10
hours of quests with new mechanics and a very intricate story line. CD Project RED showed
that you don’t need to lock down your game for it to be a success. Because what makes
a good game is a dedicated team who care about the product they’ve made and not just about
the money it is going to make them. This was me signing off for 2K15 and I will see you, next year.


  • jamie lines

    As someone who has only played rocket league from that list, i think i need to start buying some other games. I have wanted to play Witcher III and Fallout 3.
    I will probably do it once i get board of Just cause 3.

    I liked the list all except SOMA, but that is becuase i hate horror games (and i am terrible at them).

  • Rhedox

    Witcher 3 #1 – I agree 100%!

  • Andarus

    This Year was very easy: Witcher 3 was so much better than any other Game.

  • MinuteGaming

    After a bit of a hiatus, I'm back to making weekly videos, enjoy 🙂

  • Patrik H

    Nice list i like that there was Life is strange in the list. And Witcher is just amazing.


    Honestly I feel like Fallout 4 and rocket league don't deserve any recognition. It's because of luck that rocket league got popular, it's a simple casual game that fails to be competitive, even though the casual audience is convinced it is. There's no depth to it, it's all mechanical skill.

    Fallout 4 got very boring and repetitive, just like Bethesda's older title; Skyrim. I feel like it lacks a lot of content, and misses what made Fallout: NV good (I didn't enjoy Fallout 3 that much, and yes I know it's not them that made NV, but they published it and it was the example they should've worked off). What made them good was the secondary questlines and personalities of other NPC's, a little like in The Witcher 3. Although the shooting mechanics were greatly improved, I don't think it makes it worthy of being in a top 5 of 2015.

    I do have to agree with the third, second and first choice though. Life is Strange devs took a chance in doing something that nobody have ever done (properly) before, and implemented it without being shit. Not only that, but the story was good, the mechanics were great and the characters weren't unlikeable…kinda.

    I don't have much to say about Soma as I didn't play it, but in my book doing something out of the ordinary and making it good is alright.

    The Witcher 3 nailed pretty much everything across the board where Fallout fucked up. Although it's personnal prefference, I prefer Fallout 4's combat mechanics (since im a fps fan) but that doesn't mean that The Witcher 3 combat completely sucks. Not only that, but the devs didn't fuck with DRM bullshit, the game had great graphics and the DLC's aren't a rip-off. I feel like it deserves first place.

    Other than that, Keep it up 1MinuteGaming, proud of you. :*

  • Norberto Soares

    I hate your opinion in fallout 4 as an hardcore rpg player but i respect it because is nicely explained


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