CGRundertow VVVVVV for PC Video Game Review

Being addicted to something is terrible. You keep using the substance or whatever, despite adverse consequences. We all have our vices, for some it’s a good beer or having a quick smoke. For others, it’s playing an engaging retro-themed puzzler. When I first bought this game, I spent hours flipping onto ceilings and platforms, dodging lies and collecting trinkets. The result was me loosing track of time, and I think I was taking an ethics course in college at the

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LGR – Santa Claus in Trouble – PC Game Review

[electronic version of “Little Drummer Boy”] [fizz, sip] Aahhh! [typing] The more I think about it, the less I’m sure what it is about Christmas time that pressures game developers to make more games about it than any other holiday. You’d just think they’d want to cash in on the rampant consumerism and commercially manufactured holiday spirit, but if that were the only reason, then games like THIS wouldn’t exist. Santa Claus in Trouble, developed by Joy Mania Development and

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LGR – Ikari Warriors – PC Booter Game Review

[MIDI music plays] [typing] Back in the 1980s, one of the most common types of game to see for personal computers was the arcade port. Sometimes they were awesome. Sometimes they were aw-FUL. And sometimes they were Ikari Warriors, the arcade game by SNK released in 1987 by Data East USA and ported by Elite Systems, Ltd. The box is pretty typical stuff for back then, promising arcade realism at home, and shoving in your face the idea that the

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LGR – Realms of Chaos – DOS PC Game Review

[LGR Theme plays] [fizz, sip] Ahh! [typing] [MIDI fanfare] [chaotic voice screaming] [LGR chuckles aloud] If that intro doesn’t solidify that this game is gonna be awesome, I don’t know what does. It’s simple and to the point. [SCREAM] Just screaming, evil-sounding AdLib music and some classic fantasy/action artwork. That’s all you need to know. Realms of Chaos! [happy, whistling music] Actually, I wasn’t kidding. That really is all you need to know. But I guess you’re here for a

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LGR – Dem Bonz – DOS PC Game Review

Greetings! And welcome to LGR Quickies: Reinvigorated. And, yes, this is a series that I attempted to do several years ago. And you may or may not remember it. I barely remember it, but I still like the idea. Even though I stopped doing it because I stopped liking the idea. They just really weren’t different enough from my normal reviews to continue doing. Now, these, these are going to be. It’s basically just me talking about a game or

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Something About Yoshi’s Island ANIMATED (Loud Sound Warning) 🦎

Unfortunately, Yoshi can’t read. (Crowd chatter) OPEN THE DOOR WE HAVE YOUR BABY. I ain’t do nuttin! Rated M for Mature. Hey, did you know the scientific term for butt crack is intergluteal crease? (Indian War Whoops) (sigh) Jim, you can’t do stuff like that. Stop it. Get some help. AY! I WANNA RIDE DA YOSH! WAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAH Wow! Look at all those Patrons! If you liked this please subscribe. And consider supporting the channel on Patreon. (Click the link the

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LGR – Santa Balls – PC Game Review

[electronic “Little Drummer Boy” plays] [fizz, sip] Aahhh! [typing] Christmastime always gets me feeling nostalgic and lately I’ve been remembering a time when free-to-play games were actually free. All you did was go to some website, click on a title and you got a simple little time-waster made in Shockwave or Flash, with no timers, microtransactions, or arbitrary gameplay limits. Maybe you got a couple of banner ads or referral links, but that was about it. A free-to-play game actually

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LGR – The Incredible Machine – DOS PC Game Review

[intro music] [typing] You know what never gets old? Sean Connery. Holy crap, that Holy Grail actually worked. Know what else never gets old? Puzzles. Man, puzzles. Man, they’re so puzzling… and manly. Nothing like solving a good puzzle to put you in the mood to… solve more puzzles. And not many games puzzle me more than The Incredible Machine, developed by Jeff Tunnell Productions and Dynamix and published by Sierra in 1993 for MS-DOS PCs. “Incredible!” No crap. That’s

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